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Tutorial: Start with forms

Create form

First we create our simple form, edit data.h file and add header:

#include <cppcms/form.h>

Then create a form class derived from cppcms::form:

struct info_form : public cppcms::form { 

Then we add widgets to this form:

widgets::text name;
widgets::radio sex;
widgets::select martial;
widgets::number<double> age;
widgets::submit submit;

Where, text is text input field, radio is multiple choice field, select is drop down list of choices, number<> is number of specific type and submit is submit button.

Now we create a constructor for our class:

info_form() :
    name("name","Your Name"),
    martial("mat","martial State"),
    age("age","Your Age"),

First we call constructors of all our widgets. First parameter is usually name HTML field and the second is Description, or value in case of submit.

Then we must register all our widgets to this form

*this & name & sex & martial & age & submit;

This allows centralized rendering, loading and validation of the form. Then we add different conditions and configurations to our widgets:


Adding different options of selection fields.


Define limits: name should not be empty and age should be in range of 0--120.

And now we can add it to our content class (with some other fields for future use).

struct message : public base_content {
    string name,state,sex;
    double age;
    info_form info;

Form in templates

First we create our output

<% if not empty name %>
    <h1>Hello <% name %></h1>
    <p>You are <% sex %>, <% state %></p>
    <p>Your age is <% age %></p>
<% else %>
    <h1>Input your details</h1>
<% end %>

Then we put our form using tag <% form as_p info %>:

<form method="post" action="" >
<% form as_p info %>

The flag as_p tells to render form info using paragraphs.

Working with form in code:

First we create our content that contains required form.

data::message c;

Then we test, if something was send:

if(env->getRequestMethod()=="POST") {

If so we load our form and validate it:*cgi);
    if( {

if the form is valid, we can do anything we want. For example setup our content fields with appropriate values from the form.;;;;

We clear it at the end, because we want user to put new values;

Now we can render our template as usual:

    } // if valid
} // if post

Additional Validation

Let's assume that standard widgets checks are not good enough. We can extend our validation manually.

For example, I want to make sure that person can't be married if his age under 18. We override validate() virtual function that does the job:

virtual bool validate()
    if(!form::validate()) return false;
    if(martial.get()!="Single" && age.get()<18) {
        return false;
    return true;

First we validate form as usual with form::validate() and then we do our tests, if something is incorrect, we mark the filed martial as not valid, and this would be visible in rendered HTML form.


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